Description:
This week
we went to see “Yerma” a play written by Garcia Lorca, in the theatre AAA, the
play had an interesting game, one of the characters, “Yerma”, was represented
by three different actresses, sometimes two where in the same time and
sometimes one.
Another
interesting proposal was the scene when Yerma and Victor have relations and
this was represented by still pictures and there was a sound record being
played which narrated it.
Analysis:
The game of
the play was obvious since the beginning, and I think this was something good
because if not it would be very confusing. The game catch up the attention of
the audience as there was always one actress being the “strong” image of the
character, I mean the one that do the main actions and said the most important.
The other two actresses who accompany the first one help the text to rely in
the actions, body expression, postures, face expression which they adopted.
This technique made the script to be more theatrical as the actions showed what
the text meant.
Some of the
parts in the play where very slow and I think this made the audience distract.
Maybe in this parts because the script was dense and had a lot of symbolisms
the game could be better used. So that the text could be “digested” better the
actresses instead of adopting a fixed posture they could mime the text.
The still
pictures help to represent in a very “theatrical” way the situation which
cannot be put into scene performing the actual action. These technique catch up
my intention because the position of the body and the forms the 4 actors create
where strange and the attention was caught by the beauty of the different
postures and how the body could represent those images but also because of the
curiosity to understand this “constructions” with the human body.
The lights
in this scene created intimacy but I think there where to dark so the still
pictures couldn’t be seen with clarity. The lights are an element in theatre
which are to help the performance but if these are use incorrectly this lights
will be a barrier, a problem, instead of a helpful element.
Connections:
The game we
are developing for the one act play I think helps to catch the attention of the
audience, but I think we need to explore this game to be able to look to the
advantages this have and in what it could help. The game will be very helpful
to represent various characters, but is this all? Is there any other advantage
that can be taken from this game? Now that I try to think in one I can’t find
one, I think this would be founded during the rehearsals as we explore the
game.
The game
used in the school play this year help to show the story from different
perspectives but it also help to tell a part of the story telling it only to
one character so this help the audience to know the story but to keep it hidden
to other characters. It also helped to explore the puppets as the difference
sizes of puppets would be used depending on the perspective.
The lights
used in “La cocina” in some scenes used to focus the important characters but
without stopping the actions of the other characters, so in the dim light
actions will continue to happen and with a light that was focused to some
characters the subplot will be introduced and will give information about the
story without stopping the other actions.
Reflection:
A game is
there to relate the audience with the play, but when the game doesn’t, it means
the game didn’t work? Or was it “abscent” for that moment? The game pruposed
for the one act play give us limitations on face expression and also meeting up
two characters represented by the same actor, will this create any conflict? Or
because the game came first and then the story it will be easy to go beyond
this limitations?
A very good entry. By now, you should start trying to get deeper in the analysis to explain more how things work, rather than just ask yourself about it.
ResponderEliminarRoberto