Description:
This week
we start working on the one act play, we had some difficulties and had to
change the game and start all again.
Analysis:
A proposal
for a game is difficult to find, it must be something interesting and new… The
game for the one act play seem to be very interesting, but I had my doubts
about it in the beginning because of the limitations it gave, like face
expression or not having characters face to face. I thought that as we had the
game since the beginning the script could be done in a way that it all fit so
the game could work. As we start rehearsing we realized that the game didn’t work,
instead of connecting with the audience it create a barrier.
Ideas don’t
have limitations but to become something true there are always limits and restrictions.
The game as theory sound very good, it gave the possibility of a double
character and it sound visually very interesting. The truth wasn’t like that,
depending on the position of the audience the two sides of the actor’s face
could be seen, but still this wasn’t the major problem. As some actors couldn’t
see face to face each other, although they don’t directly talk to each other as
there wasn’t a connection between the characters there wasn’t a connection
between the audience either. I understood that if in the scene one character
shows uninterested on what the other character says and ignore it, so will the
audience.
The new
game is simpler and this made the play lighter, we could relate each other more
directly and this helps to keep a connection with the audience. The next thing we
had to change was the script, when I wrote up my scene I stick up with the
short lines to create dynamism, but while acting and reading the whole script I
found the short lines and a story is not enough in a script. A script needs to
have actions, and the big problem is that in the whole script the same actions
were repeated. The characters repeated the same lines and didn’t add anything
more into the scene. This repeating and repeating made the play boring. At the beginning
I thought we had to complicate more the story to have something to tell but
while actually improvising with the outline clear I understood that the script doesn’t
only show the story, but the personality of each character. Then for the
outline and plot of a play can be really simply and still each line of the
script adds something as it shows something about the characters, builds up
their personality.
Decisions
on the game for a play gives the opportunity to explore different possibilities
with space, time, characters, the forth wall, etc. but this choices also give
limitations.
Doing the ritual
scene was great fun. I love how theatrical this is. I think this scene is a
great opportunity where I can apply the “segmentation exercises” I learned in
the Grotowsky workshops. I think it also gives a great opportunity for the use
of the space as different movements like “choreographies” can be made.
Connections:
The
limitations the games remind me to the costs of creativity in shadow queendom.
Because of the use of puppets and masks we had to face different limitations
too, but the limitations we had in shadow queendom as the lack of face
expression could be compensated with body expression in case of wearing a mask
or with the movements of the body of the puppets and the intentions in the
voice.
Reflection:
Short lines
make the script work, but what about the long monologues, or the Greek theatre
scripts, what makes them work? I think that for Greek theatre the long lines
worked because of the audience, the audience as the words where very important,
but what about the monologues? May it be because it’s just in a certain moment?
And anyways what makes a script with long lines work? Or because of the
audience at these times they will not work, as in “Mades Medus”?
A good analysis of the situation, but the section on connections is poor and seems incomplete.
ResponderEliminarEven though each entry should finish with a question, the reflections section should try and pose some possible answers to the questions that appear as a result of your process.
Roberto